Well, I finished Fallout 3 late last week and generally, I quite enjoyed it. The atmosphere of the game is exceptional and really has that post-apocatyptic feel.
The game is definitely a Bethesda game (good and ill) but I'm concerned about the direction that things are trending. Specifically, the consolization of their games. I have no problem with releasing games on as many platforms as possible. I believe that the more copies of a game a company sells, the more likely they are to make more games. So good games begets good games. However, it should be a point for a company to ensure that the strengths of the various platforms are exploited. This is particularily true for single-player games like Fallout 3.
1) Interface: For example, PC users should not be forced into using a crappy interface, simply because they need to suffer along with their console-playing counterparts. I have a keyboard with 100+ keys on it! Don't give me an interface that thinks I only have 8. Have one of the programmers spend an afternoon setting up a proper interface that makes use of the buttons that I have.
2) Inventory: Don't treat me like I have no screen real estate. I have it, I want to use it. How about showing me the condition of an item without me having to click on it. How about showing me the weight of an item without me having to click on it. How about allowing me to see if an item is bound to a key without me having to click on it. Do you see a pattern here?
3) Text: Why can I only have three lines of text on my screen? Shrink it, seriously.
Beyond these sorts of complaints is also the actual main quest. I'm afraid it blows. Really, not at all up to snuff. Setting aside continuity errors (watch the Colonel...), it really doesn't end with a bang, but with a whimper. It felt rushed and half-completed.
Overall I did enjoy it, as I said, but it's disappointing because it could have been so much more.
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